The big MMO launch this week was DC Universe Online, now available on both PC and PS3 (anyone tried the console version?). Unsubject posts a thoughtful look at some of the plus and minus points of the launch.
Intriguingly, in an interview with Eurogamer (which is a worthwhile read for anyone interested in the game who wants to know more about it), John Smedley commented with respect to subscriptions:
“Just like the PC gamers, once they see the amount and level of content they’re getting compared to a normal game with bits and pieces of DLC, they’re going appreciate this a lot more.”
So while the rest of the MMO industry is following a trend of PC games morphing towards F2P payment models, SOE is trying to persuade console gamers that subscriptions are best. Which is fine, but I think that claiming that console gamers should learn from what PC gamers want may be the wrong argument for that model.
And as for:
The monthly subscription fee means players can expect a lot of new content from us. And I say a lot — I really mean that. This is something that we feel obligated to the players, because they are paying monthly sub fee
… I wonder how players of SOEs other subscription games feel about that.