I personally think that loyalty is a vastly over rated virtue. Being loyal to family or to a partner is great. Being loyal to your employer is sweet but badly thought out (they’re unlikely to return the sentiment). Being loyal to your country is vague, mostly because unless you have dual citizenship it’s the only place you have permission to live longterm anyway.
So for me, the concept of loyalty only makes sense when it’s mutual. There is also a sense in the word loyalty that it implies “through thick and thin”, meaning there might be times it hasn’t been easy.
I only mention this because I wonder if the “we stayed loyal” faction in WoW (for example) might not be too thrilled to have players like me back for Pandaria. After all, we didn’t stay loyal through the last expansion, we probably won’t stay loyal through the next one. Being a decent player isn’t the issue, being a reliable one in the long term possibly is.
I suppose I am wondering whether my WoW guild would really want me back. They’re nice people, so they’ll be polite and we can be friendly, but from a gaming point of view, I haven’t been there when they really needed people to be loyal. I also wonder if it was a good idea to offer them free trials to SWTOR, but that was because they were friends and I think it’s a really fun game that they’d like. I now wonder whether it was taken as an indication of intent to poach but … I just thought my MMO friends would like to try a game I’ve enjoyed.
If you are in a game where you feel you’ve stayed loyal, how do you feel about less loyal players coming and going?