Eurogamer Expo fails to inspire

I had an email from Eurogamer today asking for feedback on this weekend’s event. I thought, “What a great idea. But you guys clearly didn’t read my feedback from last year, so I’ll blog about it instead.”

The Eurogamer Expo is basically a huge set of demos for upcoming games. Imagine a big convention hall, full of stands and action. There are displays for just about every interesting game you have seen or heard about. Reps from gaming developers and publishers are on hand to tell you more about what they have on offer. You can buy or win branded mousemats, peripherals, codes for DLC and other fun fripperies. There are interesting talks and panel discussions. Then take that mental picture and edit it heavily so that the only thing that is left is a darkened hall full of shooters and action games, and a small stand for Nintendo in the corner where they didn’t even bother to bring a 3DS along and instead were demoing Dragon Quest 9 (a game I have been playing already for over a month.) To be fair, they do have a programme of talks by developers but it won’t really compare to the sort of thing you’ll read about with other targetted gaming shows.

Eurogamer Expo is really not a convention, in the general sense of the word.

I cannot adequately explain how disappointed I am that most of the games I really want to see weren’t even there. They had half the hall full of Assassin’s Creed II demos, and not a single MMO (even last year they had Star Trek Online demos set up). I noted on Sunday the games that briefly caught my eye — none of them enough to be bothered to wait around to play it. The lack of any 3DS was gutwrenching, given that it’s the one piece of hardware that I’d really like to demo before I buy and I know they have demo hardware because I read about it in accounts of US conventions this summer.

What’s even worse is that we were told off for taking pictures even though there was no sign anywhere forbidding you from doing so. Meanwhile, a guy with a press pass and a giant camera lined up exactly the same shot smugly to no issue at all. No, no, and again no. If I pay the cover price and go into an exhibition with my family and friends, you do NOT tell me not to take any pictures of them. All that will happen is that I will think that you and your convention are arses. It will not even stop the more determined among us from snapping the odd shot to capture the atmosphere. Nothing at the Expo was an industry exclusive, it had all been covered many times before in the gaming press.

We often comment that in the UK we feel that we get worse treatment than US consumers. Eurogamer Expo is like a distillation of that feeling into a single exhibition hall. All summer I’ve been reading about the cool games and demos that got shown at PAX, E3, Gamescom (admittedly that isn’t in the US) and the rest. And what do we get? A set of shooter/ action type demos. And what was even more surreal was that in all of this festival of gaming consumerism, there was no one trying to persuade us to buy. No one offering good pre-order deals. No one even seeming to care. And bear in mind that there was really no way to know exactly which companies or games would be on show until just before the Expo opened, we just had to assume that all the usual suspects would be there.

Astoundingly, the expo managed to attract more people than last year — so maybe the Expo, tedious as it was, is actually what people want.

At the same time as Eurogamer, there was a wedding exhibition in the hall next door. Amusingly, one of the women on my University course mentioned that she had gone there with a friend on Saturday. So while we were wandering disappointedly around the convention floor, she was trying FREE CAKE!  I rest my case

My raiding round up

Last week, our 25 man raid group stormed through Naxxramas, killing all but two of the lower bosses. This week, things didn’t go quite so well.

On Wednesday’s raid, we set out to clear the Military wing. This did (eventually) result in a first kill on the four horsemen. I was puzzled that our tactic successfully involved burst dps on the first horseman to kill him within four marks (each horseman has an AE debuff which involves stacking damage but it only stacks with itself, not with the other horseman’s marks, so the standard strategy involves lots of running around and tank swapping). The reason I was surprised is because this is a brute force strategy, I get that brute force comes into play when raids are overgeared but were we really supposed to be able to do this on a first kill?

My gut feel is not that the Wrath raids are too easy, but that they’re a bit undertuned. It’s a subtle difference, and mostly means that I think the penalties for brute forcing encounters aren’t high enough. You should have to do the intricate strategy a few times at least.

After this we messed around in the Construct wing. After people had stopped pulling slimes, and then pulling more slimes, and then pulling a whole room of respawned slimes with a badly placed totem, we made a clean kill on Patchwerk. And then it was raid end.

I was absent Thursday, and the Thursday raid was a bit of a mess. These two facts aren’t really related, some of our top dps were away this week also. They started where we’d left off in the Construct wing and spent most of the evening wiping on Thaddius.

Needless to say, the mood on the alliance forums is more sombre today. Raid leaders are realising that we’re going to have to do something about people who turn up wearing unenchanted green gear and that some people may need to be more motivated about picking up their dps.

We get some drama also

I was chatting to my feral druid friend this morning and she mentioned casually that she was taking a break from 25 man raiding. She is a really awesome tank, has great gear, and I can’t think of anyone I would prefer to tank with on the 10 man runs. She also has good dps gear, and therein lies the problem.

She felt that the raid leaders kept slotting her into the raids as dps or as ‘third tank’, when some of the other tanks just weren’t as good or as well geared as she was. And she’s right (one of our tanks is the worst paladin tank I know, I didn’t even know it was possible for paladins to be as bad at AE tanking as he is). I know why they do it, it’s because she puts out better damage than the o thers when she isn’t tanking. But it’s miserable for her to see herself low on the damage meters because bear spec dps isn’t really competitive with proper dps specs.

Or in other words, she feels that she’s being punished because the other tanks can’t be arsed to get dps gear and she could. There’s no intentional punishment involved but in practice she’s being cut out of her favourite role so that less skilled/geared people can do it instead. In particular there’s another feral who gets to tank more often because his dps really isn’t very good.

It may make sense from the raid leaders’ point of view but they just lost a pretty good asset right there. I have found through bitter experience that if you really want to tank, NEVER TELL YOUR RAID LEADER THAT YOU HAVE GOOD DPS GEAR.