What is it with MMO payment plans and food metaphors?
Subscription games are often described as all you can eat buffets, and now Turbine is describing their plans for LOTRO as offering an a la carte option (if you don’t eat out much, ‘a la carte’ just means you get to order what you want from the menu). I guess we all just relate to food. Can’t wait to see the menu fixe, catch of the day, and pre-theatre quick dinner offers.
In any case, Lord of the Rings Online is about to become more accessible to new players – at least from a financial point of view. When the switchover happens (sometime in the Autumn, so probably Oct/Nov) the starting content/ zones will be available for free. And Codemasters also dropped a press release stating that the EU version of the game is going the same way.
Free players get a cut down version of the game, but as much time as they like to play around with it. And then if you want more, you can select which options you want and pay for those as you wish. Want another character slot? Buy one. Want more bank bags? Buy some. Want access to another zone? Buy that too. Plus the obligatory cosmetic gear. And as soon as you give Turbine any money at all for anything, you are classified as a Premium User and get a few extra perks for free. So there is a good incentive to make that first purchase, however small. You can tell that Turbine have some experience under their belt with F2P games and what western customers might want to buy.
Here’s the big (UK) list as to which types of subscriber get what. The ‘quest packs’ are zones, and since LOTRO zones do pack a lot of content, that’s going to be an interesting model to watch.
We won’t know for sure what is on offer until they finalise the cash shop. And yes, the F2P (free to play) players do get a limited subset. Only one character slot, a low gold cap, few bags, limited traits, self-service customer service (err, maybe that means access to web based help). But it’s enough to play the game and decide if you want to buy more.
My gut feeling: feels like a smart conversion to me. LOTRO is a quality game – much heavier on the exploring and immersiveness than WoW. The quest design will increasingly feel old fashioned as newer games are released, so this is probably the right time to open it up, while people still remember and are nostalgic for earlier times.
Current players have mixed reactions. Turbine is evidently trying to give decent value to those who already have lifetime subscriptions – they still get pretty much unlimited access to the buffet plus a package of cash shop points every month. Whether monthly sub payers will also still feel that they are getting good value isn’t so clear. But at least they will have more choices on how to pay and if they decide to stop paying for a few months, they can still access their characters. The player base in general is also wary of an influx of F2P players. The LOTRO community has a good reputation, and for good reason.
But at the end of the day, an injection of new players should improve the game for everyone. The game is slower paced than WoW and casual friendly, and the type of people who will get into it enough to want to pay Turbine/ Codies are likely to be the same type who currently pay.
As for the lifetime sub, I noted when I picked mine up at half price that I was wondering what the future held for LOTRO. I don’t really feel burned that the game is going F2P. I still get about 6 months worth of subs out of it, plus the equivalent of lots of free stuff when they switch. I probably wouldn’t have bought it if I had known what they planned to announce and this doesn’t particularly endear me to Turbine/ Codies (a bonus for people who bought lifetimes recently would have done this), but I knew the risks.
And the chance of being able to get my husband and friends to try the game out in a regular group is something I look forwards to greatly. Maybe we can get even an EU blog/ reader guild going!
If you are curious then you could sign up for Turbine’s F2P beta. LOTRO is one of my favourite MMOs, and I’m happy that more people will get a chance to try it.
So what does this mean for current endgame players?
No expansion announcement. There is to be a new endgame zone, with quests and a new book in the epic story, which will all be released when the game goes F2P. It’s been about a year since the endgame players last got a new raid. Think about how WoW players start climbing the walls if they have to wait 6 months and you’ll get an inkling for how things have been.
Does F2P mean that the emphasis in LOTRO is going to be much more on casual or lower level players? We’ll have to see.
Massively have a great interview with Turbine, which picks up on many of these questions.